During my time at ALL OF IT NOW, I had the opportunity to take on a leadership role in Creative/Art Direction. I joined the project midway through its early development phase, and I was tasked with refining the concept and developing visuals that aligned with the client's request for a complementary look to the current Fox NFL Sunday Graphics package. I successfully navigated the development process with the client, delivered a satisfactory result.
To create the visuals, I used C4d and After Effects, and I collaborated with talented Unreal Engine artists to build demos that showcased the segment's mechanics to the client. Once the mechanics were approved, one of our UE Technical Artists, Jeffrey Hepburn, handled the blueprint logic programming to build the triggers and animation functions for the AR/XR broadcast.
It's important to note that the Player "Tableau" delivery system model and animation, Unreal materials, and Blueprint Logic were handled by Jeffrey Hepburn, while I designed and modeled the environment in C4d and created the layout for the Player Tableaus in AE.
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